Odyssey's Momentum

  • User research
  • User testing
  • UX design
  • UI design
  • Systems design
  • Visual design
  • UX prototype
  • Writing
  • QA

​UX Designer at Odyssey Momentum - an open source web3 metaverse stack for collaboration.

    Work activities:

  • Creating user flows, scenarios
  • Designing user experience, interfaces, new (game) systems
  • Writing text tutorials, designing interactive gamified tutorials
  • Identifying existing product styles, creating and managing design system and style guides
  • Designing visual assets for web, emails, workshops, marketing
  • Designing innovative workshop formats
  • Quality assurance, QA lead
  • Employer: Odyssey BV
  • Tags: Web3, Metaverse, Collaboration, Productivity, Communication
  • Target Audience: Organisations, Creative workers, Teachers, Students
  • Platform(s): Unity, Web3
  • Tools used: Affinity Designer, Figma, Miro, Scrivener, Github, Zenhub
  • Role(s): UX Designer
  • Team size: 10-15 people
  • Project Duration: 8+ months
THE interactive prototype included all existing 2d systems of the product
I recreated earlier prototypes starting with a design system, styles and components in Figma, which later allowed to apply all design changes to the entire prototype
Integrated collaboration tools - Miro
Momentum's collaboration space
Momentum's collaboration space