CREA.visions
- Research
- Game design
- UX design
- UI design
- Narrative
- UX prototype
- Frontend
CREA.visions combines strengths of humans and algorithms to create unique images of potential future and spark discussion about global social development.
Crea.visions at ScienceAtHome- Redesigning and expanding core gameplay to increase user engagement and input quality by making choices more meaningful
- Designing a competitive event tied to offline event
- Creating a narrative layer for the game
- Redesigning user flows and interfaces
- Design and frontend development of web service used for voting
Work activities:
- Employer: ScienceAtHome
- Tags: Science, Creativity, AI, SDG
- Target Audience: Adults, Ecological summit visitors
- Platform(s): WebGL
- Engine: Unity
- Tools used: Affinity Designer, Figma, Github, VS Codium
- Role(s): Game Designer
- Team size: 8 people
- Project Duration: 3 months