"CREA.visions" (2021)
- Research
- Game Design
- UX Design
- UI Design
- Narrative
- Frontend





CREA.visions combines strengths of humans and algorithms to create unique images of potential future and spark discussion about global social development.
Crea.visions at ScienceAtHome- Redesigning and expanding core gameplay to increase user engagement and input quality by making choices more meaningful
- Designing a competitive event tied to offline event
- Creating a narrative layer for the game
- Redesigning user flows and interfaces
- Design and frontend development of web service used for voting
Work activities:


- Employer: ScienceAtHome
- Tags: Science, Creativity, AI, SDG
- Target Audience: Adults, Ecological summit visitors
- Platform(s): WebGL
- Engine: Unity
- Tools used: Affinity Designer, Figma, Github, VS Codium
- Role(s): Game Designer
- Team size: 8 people
- Project Duration: 3 months